Our After-School Activities (ASAs) and Britannica Knights clubs have begun for the Spring Term, providing students with structured and engaging opportunities beyond the classroom.

Primary

This term, our extracurricular provision continues to focus on balance and development. The sports offering has been enhanced, giving students more opportunities to build physical skills, teamwork and confidence. Maximised use of the swimming pool remains an important part of our programme, supporting both wellbeing and skill progression.

Our STEAM provision for Primary students includes practical, age-appropriate activities such as robotics and Micro: bits. Student’s will complete a variety of tasks across the STEAM spectrum, from planning and building, to designing and coding, utilising a hands-on approach to building and inspiring curiosity in STEAM.

Looking ahead, Britannica’s 2026 Chess Competition will launch later this term. This friendly competition will give students the opportunity to showcase their strategic thinking, the big question remains: who will be crowned champion? ♟️

At Britannica, we remain committed to providing high-quality extracurricular opportunities that support student development and make effective use of our facilities.

Secondary

The Spring Term has begun with the launch of our After-School Activities (ASAs) and Britannica Knights programmes, offering Secondary students a broad and increasingly specialised extracurricular programme.

This term, we are offering over 140 ASAs across sport, academic enrichment, creativity and wellbeing. Our sports provision has been enhanced, with expanded competitive opportunities through our Britannica Knights programme, supporting fitness and performance.

A key development this term is the significant enhancement of our STEAM provision, supported by our new state-of-the-art STEAM rooms. Students are now working with industry-standard equipment, including an XTool laser cutter and engraver, which allows them to cut and engrave materials such as wood and acrylic. As part of the STEAM Project ASAs, students are designing and producing their own 3D plywood clocks, applying principles of design, engineering and manufacturing.

In addition, students have access to 3D printers, enabling them to create personalised components and prototypes. The combination of laser cutting and 3D printing provides a practical, hands-on learning environment that develops creativity, technical skill and problem-solving, while giving students experience with tools increasingly used in modern design and engineering industries.